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Optimized for: Gemini / ChatGPT / Claude
#ThreeJS

Custom Shader Deformation via Physics Contact Data

Customize the variables below to instantly engineer your prompt.

Required Variables

r3f-shader-physics-collision-mask.txt
Create a bridge between physics collisions and GLSL shaders in R3F. Extract contact point data from Rapier and pass it as a [GLSL_UNIFORM_NAME] to a custom shader material. Use this data to create a [DEFORMATION_RADIUS] effect, such as ripples or dents, on the mesh surface. Explain how to manage a [CONTACT_BUFFER_SIZE] to handle multiple simultaneous impacts efficiently.

Example Text Output

"A React Three Fiber setup using a data texture to pass collision coordinates into a vertex shader for real-time mesh displacement."

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Frequently Asked Questions

What is the "Custom Shader Deformation via Physics Contact Data" prompt used for?

A React Three Fiber setup using a data texture to pass collision coordinates into a vertex shader for real-time mesh displacement.

Which AI tools work with this prompt?

This prompt is optimized for Gemini / ChatGPT / Claude, but works great with ChatGPT, Claude, Gemini, and other large language models. Simply copy it and paste it into your preferred AI tool.

How do I customize this prompt?

Use the variable fields above to fill in your specific details. The prompt will auto-update as you type, ready to copy instantly.

Is this prompt free?

Yes! All prompts on Blenra are free to copy and use immediately. No account required.